The only thing Certain about Second Life is that nothing is certain here. More often than not things get thrust on you that are out of your control, and can’t be ignored. It’s been that way lately. I keep trying to get the time to get back to working on my projects, but *other things* keep getting in the way of that.
This week it was some changes to HTTP that LL announced out of the blue. Sure, they have been talking about it in reference to viewers for a while now, but it only became apparent this week that it would affect scripted items as well. So I had to spend a lot of time on the beta grid evaluating what they will be changing, how it affects my products, and what if any changes I will need to make to keep everything from breaking. Fun stuff (not).
Its like playing Marbles. You can keep winning and losing your marbles in the ring, but you have to keep an eye on your marble pile as well, or next thing you know those are gone too. 🙂
In any event, I hope I can get the pile secure for long enough I can get back into the ring. I’m starting to get angry at not being able to work on the boot, and that is always been a mighty good motivator for me. 🙂 So no real update this week, what little I did accomplish isn’t enough to bear display.